About Jenga in the News

About Jenga was published on October 1st.  I’m now two weeks into my tour across the United States promoting the book, and currently in Los Angeles about to attend a book- signing event at Chevalier’s Books, hosted by Bob Peirce, the Chairman of Brit Week.

Media coverage for About Jenga has been widespread and diverse, and reviews have been reassuringly good – on the whole – and where critical, the criticism has been both fair and constructive.

The Wall Street Journal’s review, for example, criticises me for displaying a tendency in the book to meander off course from time to time, which I agree I do. But, in my defence, I would say that I take these side trips deliberately and with a purpose; they are not just aimless rambles through the park.

As the WSJ points out About Jenga is a book of three separate, but interconnected parts.

In part, it is a history of the game. Today, 70 % of all families in the United States (Hasbro’s market survey 200) recognise the name Jenga, and know the game even if they have never played it themselves; yet very few people know Jenga’s provenance. In part it is a business case study of how I took Jenga, and other games, to market. And, in part it is an exploration of why Jenga, the game, is so successful and why Jenga, the word, has stuck.

To do justice to any of these three themes, I found it necessary to go off on the odd tangent. For example, in asking why Jenga has become a household name; I explore just what branding is in the first place, and in asking why Jenga is so successful a game; I consider what makes a ‘good game’ and why we play games at all.

Geoff Williams in an article in AOL Business says

‘Not that Scott, who will turn 54 this December, has ever said she wrote the book to let people know that she is the one behind the game, but, boy, if you had created a global phenomenon, wouldn’t you want a little recognition?’

Well, of course one of the reasons I wrote About Jenga was that I wanted to be recognized as the game’s creator.  However, in truth, this was not because I sought fame per se, but because it puzzled me that neither Pokonobe nor Hasbro (who own the rights to the game) were actively promoting the fact that Jenga has a living, breathing (almost 54 year old!) author. Promoting this fact would, in my opinion, be a pretty powerful tool to use to counteract the growing impression that Jenga is a generic or ancient game. An utterly false impression that suits Jenga’s many imitators very well.

Jenga, the generalist

e-LeslielookingupS.79-1

A large part of Jenga’s success can be attributed to the fact that Jenga is, to borrow a concept from the natural world, a generalist. Being a generalist -as, for example, are the plants that gardeners accuse of being weeds – Jenga has managed to colonize, as weeds do, a wide range of different territories simultaneously . Children like to play it, so it’s available in toy stores. Teachers like to use it as a teaching aid, so it’s available through educational suppliers. It is a popular adult drinking game, so you find it in pubs. Language is no barrier and neither is age, hence it can be perennially popular without acquiring craze status and is thus less likely to drop in and out of fashion as many other toys have done, such as the yo-yo and the hula hoop.
The flip side to such general success is that Jenga spawned a number of copies of knockoffs, some of which, like weeds themselves, rushed in to take advantage of the cleared space and perfect growing conditions Jenga created. Keeping the ground free of these imitations remains a challenge and, at the risk of taking this analogy a step too far, the most effective method of suppressing them has been to treat them like weeds and try to fill any gap in the market with an original Jenga game (or genuine Jenga line extension) as a gardener fills every space in a bed with desirable plants, leaving no room for weeds to take hold.

-A brief excerpt from chapter 12 of ‘About Jenga’

Diary Date

T.G.I.T.  Jenga Tourney Tonight!  on Twitpic

On Tuesday October 6th I’ll be playing Jenga into the wee hours @ Bar 675 in The Meat Packers’ District of New York City!

Sitting at my desk in my office (a converted 16th century cart barn) on our farm in the middle of the Oxfordshire countryside, surrounded by meadows full of sheep,  hares, deer and pheasants (NB:- that’s a ph not a p) – I’m finding it a little tricky this morning to absorb the idea that we’re off to New York, New York in just three days. And that we’ll be away in the States for a month – on a book tour that starts in NYC, which includes a stop off in DC, Cincinnati, Cleveland, Denver, LA, San Fransisco, and which ends in Phoenix.  Oh, and possibly involves a side trip to Orlando, too.

I’ll be attending a mind bogglingly diverse collection of events, which range from playing Jenga in bars – the aforementioned Bar 675 NYC on Oct 6th and the Rock & Roll Hotel DC on Oct 8th – to a book signing event at Chevaliers, in LA on Oct 18th to be hosted by the chairman of BritWeek  – to speaking at the Haas School of Business in Berkeley on Oct 22nd.

But then, I’ve always felt that diversity is what makes life thrilling.

Jenga, the Name of the Game

Excerpt from: Jenga. Jenga? Jenga!

‘What’s in a name, anyway? From the Ouija board to Twister, from Rubik’s Cube to Pictureka, toy and game designers often seek unique and memorable names, or names that cleverly describe both the thing and the play. “Jenga” is one clever game name.’

-Nicolas Ricketts,  Curator of Strong Museum of Childhood. Play Stuff

Excerpt from: About Jenga

‘So, why did this word jenga feel so right to me? Why, when most new words failed, did it succeed? And why, despite this success, have I avoided – albeit unconsciously until now-launching any other game with a seemingly meaningless word for its name.’

- Leslie Scott, author of About Jenga

Chapter Four: ‘Real Tennis and Flappy Ducks’

‘But of the myriad games I have played over the years, Real Tennis is undoubtedly the one to have exercised the greatest influence over my life. I met my husband through Real Tennis, and in many respects, it was because of the game of Real Tennis that I became a professional designer of games.’ About Jenga: The Remarkable Business of Creating a Game that Became a Household Name.’

Chapter Three: ‘Intel Inside’

book image‘For three years in Oxford, a city world famous for its ancient university, its beautiful buildings, its “dreaming spires,” Intel UK occupied a few uninspiring little offices about the Potato Marketing Board in a drab three-story sixties building situated on Between Towns Road in Cowley.’ About Jenga: The Remarkable Business of Creating a Game that Became a Household Name

Chapter One: Building Blocks

About Jenga Cover

‘ Dar es Salaam, Tanganyika, East Africa, 1955. Are when and where I was born relevant to this story of the origin of Jenga or its success as a game, or even to my own success as a games designer? Well, maybe. Certainly, many people argue that both nature and nurture significantly influence the talents you have and the choices you make throughout life. So, perhaps a brief summary of my background and family might shed some light on how and why Jenga came about in the first place.’  About Jenga: The Remarkable Business of Creating a Game that became a Household Name (7)